Database Deep Dive

Want to know more about our Enigmon ? Then you’re in the right place. Here, you can discover a more in-depth look at the mons and their details, such as height, weight, evolution methods and more !



001. - Wispith
Category: Spooky
Type: Ethereal
Height: 1.3 ft
Weight: 0.5 lbs
Abilities: Type Mastery

Database Entry:
Said to be one of the first Enigmon species, Wispith have been around for centuries. They form close bonds with humans easier than most Enigmon, and while most people write them off as weak and useless in battle, Wispith are capable of great power, but only once they've trained hard enough and reached their maximum potential.

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*Wispith Does Not Evolve

002. - Dandiseed
Category: Seedling
Type: Nature
Height: 1.0 ft
Weight: 2.5 lbs
Abilities: Nature Mastery, Pollinate

Database Entry:
Dandiseed is a cheerful little seed. They're tidy Enigmon who prefer to stay clean and neat. Their light-weight, floaty bodies keep them elevated to avoid getting dirty. However, if your Dandiseed were to get dirty in any way, be prepared for a tantrum!

Sprites:

*Dandiseed Evolves into Pompuff @ Lvl 18


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003. - Pompuff
Category: Weed
Type: Nature/Light
Height: 2.7 ft
Weight: 12.2 lbs
Abilities: Nature Mastery, Pollinate

Database Entry:
Once Dandiseed evolve, they become snobbish and snooty, thinking very highly of themselves and disobeying their trainers. At this stage, most trainers tend to give up training Pompuff, and opt for easier Enigmon to train. With enough patience and perseverance though, Pompuff can become quite dependable, shedding their selfish nature and working to help others create a better and brighter future.

*Pompuff Evolves into Dandeluxe @ Lvl 32


004. - Dandeluxe
Category: Dandelion
Type: Nature/Light
Height: 4.10 ft
Weight: 73 lbs
Abilities: Nature Mastery, Pollinate

Database Entry:
Dandeluxe are extremely noble Enigmon, who want to assist others and will actively jump into the fray in order to shield them. Of course, their chivalry isn't entirely selfless, as they do love being the center of attention, and can be rather dramatic. Though their benevolent behavior does typically provide aid to others, because Dandeluxe produces weeds, it can occasionally be a bit of a nuisance even if it means well and was only trying to help.


*Flambi Evolves into Fawnitro @ Lvl 18


006. - Fawnitro
Category: Fire Deer
Type: Fire/Metal
Height: 3.10 ft
Weight: 85 lbs
Abilities: Fire Mastery, Combustion

Database Entry:
After bashing their skulls and horns into trees and eachother, Flambi can evolve into Fawnitro. With heads as hard as iron, these ferocious fawns can easily snap smaller trees in two. Their antlers take on a metallic sheen and are harder than steel, allowing them to stampede through solid objects. They've been seen racing humans on motorcycles, almost as if to prove they can match the speed of a moving vehicle, though they typically come up short until evolving further.

*Fawnitro Evolves into Burstag @ Lvl 32


007. - Burstag
Category: Fire Stag
Type: Fire/Metal
Height: 5.10 ft
Weight: 135 lbs
Abilities: Fire Mastery, Combustion

Database Entry:
Once Fawnitro reaches top speeds, it can evolve into the fast and furious Burstag. These blazing bucks are notorious for ramming into vehicles on the road in an attempt to assert dominance. Their hooves are made of steel, and burn with such intensity that they leave flaming hoof marks in the road. Highly competitive, Burstag absolutely hate to lose, and will take a loss extremely hard, almost destroying their antlers in a fit of frustration, and kicking trees with their back legs to vent their disapproval. A tamed Burstag though, is a valuable ally who will keep fighting to win no matter what.


005. - Flambi
Category: Fawn
Type: Fire
Height: 3.0 ft
Weight: 45 lbs
Abilities: Fire Mastery, Combustion

Database Entry:
Flambi are headstrong and rambunctious. Their fighting spirit cannot be easily tamed, so prepare well ! To get strong, they slam their heads against trees to strengthen their fledgling antlers ! To show off, male Flambi tend to fight each other to compete for dominance !

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008. - Jellisea
Category: Jellyfish
Type: Water
Height: 1.7 ft
Weight: 30 lbs
Abilities: Water Mastery, Watery Grave

Database Entry:
Jellisea lurk in the oceans at night, waiting to siphon energy from those they're jealous of. They don't like to be disturbed and are known to create haunting visions to scare others away from their home ! Despite this, scientists believe that Jellisea are actually lonely and seek companionship, but when they can't have it for themselves, they respond by taking it from those who do.

Sprites:

*Jellisea Evolves into Umbralia @ Lvl 18

009. - Umbralia
Category: Squid
Type: Water/Ethereal
Height: 3.2 ft
Weight: 77 lbs
Abilities: Water Mastery, Watery Grave

Database Entry:
Lurking beneath the waves, Umbralia hunt at night, looking to strangle the lifeforce out of unsuspecting humans and Enigmon. They're devious and mean-spirited, hating on other, more popular Enigmon and ultimately dragging them underneath the water purely for their own twisted sense of enjoyment. On rare occasions, they may befriend humans, but will immediately become hostile and possessive of their new friend if anyone tries to draw their attention away from Umbralia itself. This has resulted in numerous missing cases reports, all linked back to wild Umbralia who kidnapped them.

Sprites:

022. - Boarbecue
Category: Wild Boar
Type: Beast/Fire
Height: 3.7 ft
Weight: 117 lbs
Abilities: Full Boar , Thick Hide

Database Entry:
When Porklet learns a Fire Type Move and reaches Level 25, it will evolve into Boarbecue. Though they still remain wary of humans, they adapted to their surroundings and even took up cooking in order to connect with them. Food brings everyone together, and Boarbecue have learned to use this as a means of keeping themselves on good terms with humans instead of being fearful of them.

Sprites:


*Umbralia Evolves into Physoulis @ Lvl 32


010. - Physoulis
Category: Kraken
Type: Water/Ethereal
Height: 10.2 ft
Weight: 286 lbs
Abilities: Water Mastery, Watery Grave

Database Entry:
The mighty sea beast known as Physoulis is responsible for sinking countless ships in the past. Back in the days of piracy in the Nerida Region, Physoulis was said to attack pirate ships and drag them to the depths of the ocean where it lives. In doing so, it created a powerful enemy from the remains of the crews it attacked, which resulted in the Enigmon known as Brighast and Ghoulleon being formed. This feud continues even to this day, and Physoulis cannot help but to attack even regular old fishing boats due to their history of hating seafaring vessels.


011. - Klepchick
Category: Parrot
Type: Wind
Height: 1.5 ft
Weight: 28 lbs
Abilities: Wind Mastery, Swashbuckler

Database Entry:
Klepchick love shiny things. While they have excellent eyesight, they fly poorly. This tends to result in ruining their own attempts at stealing from people and Enigmon they dislike ! However, they're not afraid to steal, and may sometimes scheme together with flocks of other Klepchick !

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012. - Macawder
Category: Macaw
Type: Wind/Shade
Height: 3.4 ft
Weight: 58 lbs
Abilities: Wind Mastery, Swashbuckler

Database Entry:
Macawder are more competent than their pre-evolutions, but are still mediocre fliers, resulting in alot of botched thefts and a whole lot of squawking and scrambling around as they attempt to make off with their favorite things: Shiny jewelry and coins. A single Macawder may lead a flock of Klepchick in countless heists throughout the day and night, often targeting unsuspecting tourists, since the natives know how to fend off these brazen birds.

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*Klepchick Evolves into Macawder @ Lvl 18

*Klepchick Evolves into Macawder @ Lvl 18


013. - Buccanaw
Category: Pirate Parrot
Type: Wind/Shade
Height: 4.9 ft
Weight: 108 lbs
Abilities: Wind Mastery, Swashbuckler

Database Entry:
Only the most successful Macawder will become a Buccanaw, earning the respect and admiration of their peers. Though they can fly, they prefer not to, as they've discovered how to sharpen and harden their feathers to be used like a sword instead, holding humans and Enigmon hostage, and letting their underlings steal their goods instead of doing the deed themselves. Their skill at leading a flock is unmatched, resulting in many more profitable thefts. They'll make their escape soon after, hoarding their treasures in a location that most won't be able to figure out. Rival Buccanaw of course will scout out their opponents and try to steal from one another if their treasure hoard is sufficient enough.


014. - Vipolt
Category: Viper
Type: Electric
Height: 1.5 ft
Weight: 28 lbs
Abilities: Electric Mastery, Venomous Vice

Database Entry:
Vipolt are alarmingly fast, using this innate skill to flee at the first sign of danger ! They're calm, cool and collected Enigmon, but are aware of their limits. Their bodies are frail and cannot withstand much punishment. To avoid predators and battle, they use their speed and toxins to escape.

Sprites:

*Vipolt Evolves into Elekobra @ Lvl 18


015. - Elekobra
Category: Cobra
Type: Electric/Toxic
Height: 3.5 ft
Weight: 68 lbs
Abilities: Electric Mastery, Venomous Vice

Database Entry:
Less skittish than their pre-evo, Elekobra whip their toxic tail tip around to sling poisonous secretions at foes, keeping them away. With no teeth to speak of, these Enigmon can only rely on their electrified scales and toxins for defense. Their speed is truly unmatched, though a durable opponent can get the better of them, as they're quite fragile and easily dispatched by foes who can withstand shocks and poison with ease. Elekobra will fight in this situation, unleashing its' strongest shocks to break free so it can slither away to safety.

Sprites:

*Elekobra Evolves into Lethalisk @ Lvl 32


016. - Lethalisk
Category: Hydra
Type: Electric/Toxic
Height: 7.7 ft
Weight: 173 lbs
Abilities: Electric Mastery, Venomous Vice

Database Entry:
This huge serpent known as Lethalisk, is the result of a concoction of toxins having a drastic effect on Elekobra, making it grow additional heads, and become incredibly lethal with its' potent toxins. Though their teeth are mostly for show, they can now clamp down on a foe, and send a massive jolt of electricity through their nervous system, rendering them totally paralyzed. With 3 heads, Lethalisk can now look around for dangers and deal with whatever comes its' way, though their attention span suffers, so if one head is slacking off, they're still at risk. Their immense size doesn't slow them down either, but also doesn't make them much more durable, so they still remain cautious despite their powerful and imposing appearance.

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017. - Molarkey
Category: Mole
Type: Earth
Height: 1.9 ft
Weight: 63 lbs
Abilities: Earth Mastery, Underground Assault

Database Entry:
Molarkey lack confidence and are usually downtrodden, disliking conflict and are quick to surrender. Despite having potential, it goes to waste because of their negative outlook. Trainers who put in the time and care will find a powerful partner in Molarkey, as their mood improves when someone becomes their support network, cheering them on and believing in them.

Sprites:

*Molarkey Evolves into Holeymoley @ Lvl 18


018. - Holeymoley
Category: Mole
Type: Earth/Beast
Height: 3.5 ft
Weight: 91 lbs
Abilities: Earth Mastery, Underground Assault

Database Entry:
Holeymoley are far more confident than Molarkey, and often act like a big brother towards them. They're good with their hands and have a bit of arrogance to them, resulting in other species looking at them with disdain. Despite how confident and cool they may appear outwardly, internally they're terrified and can only keep up this cool façade for as long as they have a captive audience. When alone though, they tend to break down, their old self still managing to surface, which only serves to frustrate Holeymoley and motivate them to maintain a strong front for the younger members of their species.

Sprites:

*Holeymoley Evolves into Duggernaut @ Lvl 32


019. - Duggernaut
Category: Digging
Type: Earth/Beast
Height: 5.1 ft
Weight: 122 lbs
Abilities: Earth Mastery, Underground Assault

Database Entry:
Finally able to live up to the view of themselves they had in their head, Duggernaut are at the top when it comes to their confidence level, with an iron will than lets them perform even in high stress situations. Finding old mining equipment, they carefully watched humans to learn how to use tools and are capable of building big drilling claws that boost their fighting prowess. They drill through the underground and like to uppercut foes with their drill claws, often looking to show off with a big, flashy "finishing move" to seal the deal, though where this behavior came from isn't clear.

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020. - Porklet
Category: Wild Pig
Type: Beast/Neutral
Height: 1.7 ft
Weight: 55 lbs
Abilities: Hog-Tied, Thick Hide

Database Entry:
Despite being a Beast Type, Porklet were hunted back during the earliest days of the Nerida Region's formation. They roamed free, but their meat was full of protein for the earliest settlers, resulting in Porklet becoming more timid when amongst humans. Nowadays, hunting Porklet has been outlawed, due to the trauma it inflicted. Porklet has been forced to adapt, and evolves differently than it did back in the early days of the region's formation.

Sprites:

*Porklet Evolves into Razorhog @ Lvl 25 if it knows a Metal Type Move

*Porklet Evolves into Boarbecue @ Lvl 25 if it knows a Fire Type Move


021. - Razorhog
Category: Wild Hog
Type: Beast/Metal
Height: 3.7 ft
Weight: 145 lbs
Abilities: Hog Wild, Thick Hide

Database Entry:
When Porklet learns a Metal Type Move and reaches Level 25, it will evolve into Razorhog. These feral hogs still retain their fear of humans, and become incredibly aggressive toward them, often attacking them without hesitation. Their razor sharp back and tusks are enough to slice down trees while they're on a rampage.

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